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2024 App Store Award の受賞者です

2024/12/11 22:00:10
Apple 2024 App Store Awards: iPhone, iPad, Mac の優勝者を発表。Kino, Adobe Lightroom, Moises がそれぞれのカテゴリーで優勝。Tim Cook は「優れた開発者の集団に賞賛し、ユーザーの生活を豊かにし、コミュニティに深遠な影響を与える」ことを称賛。文化影響力賞も6作品が受賞。
2024 App Store Award の受賞者です
Apple announced the winners of the 2024 App Store Awards today, following the announcement of the championship players last month. This year, the company honored Lux Optics' Kino as the winner of the iPhone app category, Adobe Lightroom as the winner of the Mac app category, and Moises as the winner of the iPad app category.

Details of all award winners are as follows...

Tim Cook, CEO of Apple, praised the winners of this year:

「I am pleased to commend this remarkable group of developers. They are providing users with a richer life and profound impact on communities by utilizing Apple's devices and technology. The outstanding achievements of this year's winners demonstrate the incredible creativity that can be unleashed through apps.」

Apps

    iPhone App of the Year: Kino by Lux Optics Inc.iPad App of the Year: Moises, from Moises Systems Inc.
  • Mac App of the Year: Adobe Lightroom, from Adobe Inc.
  • Apple Vision Pro App of the Year: What will happen? An immersive story by Damon.
  • Apple Watch App of the Year: Lumy by Raja V.
  • Apple TV App of the Year: F1 TV, from Formula One Digital Media Limited.

Games

    iPhone Game of the Year: AFK Journey, from Farlight Games.Annual iPad Game: Squad Busters, developed by Supercell
  • Mac Annual Game: Thank Goodness You’re Here!, from Panic Ink
  • Apple Vision Pro Game of the Year: THRASHER: Arcade Odyssey, from Puddle, LLC.
  • Annual Best Game in Apple Arcade: Balatro+, from Playstack Ltd.

Awards for Cultural Impact

Apple selected six winners for the 2024 'Cultural Impact' award, recognizing the top apps and games of the year on its platform. These apps are recognized for their 'sustainable impact' on users' lives. This year's winners inspired users to ignite their curiosity, deepen connections with family and friends, and promote a more accessible world.

Oko from AYES BV

Oko combines innovation and simplicity to support blind and visually impaired users in confidently navigating city streets.

EF Hello from Signum International AG

EF Hello, supported by AI, targets language learners at all levels, combining systematic learning methods to enhance their communication skills and engage more actively with the world around them.

DailyArt by Zuzanna Stanska

By connecting users to the works of great art movements for centuries, DailyArt ignites users' curiosity and wonder.

NYT Games provides a fantastic start to the day from The New York Times Company. NYT Games connects generations by family and friends and offers various fun and simple daily games.

The Wreck, featuring scenes and interactive stories like those in the film naufrage of Pixel Hunter, depicts the inner struggles of facing danger.

Really Want to Know? from Gamtropy Co., Ltd.

Really Want to Know? delves into the subtle aspects of living with HIV, providing users with local resources and educational materials to navigate conversations with family and friends.